If you are not going to commit at least to the fundamental needs of your craft, why do you expect people would pay consistently for what you are making.
Yes, art is largely about expression (or expressing for your client) but how can you hope to do that efficiently, effectively, without actually having a set of skills, repeatable skills. These include knowledge on lighting, color, anatomy (if character artist), design, composition, program...etc. It is like saying you just want to be a creative writer but you want to find your own style of writing before you learn how to spell most of your words.
Chances are if you are googling "how to draw", "how to be an artist", "how to style"...etc, or anything of that effect, you don't need to worry about style.
Study lighting, still life, portraits, photo references, anatomy, buildings, structures, or even just get better at drawing 2d/3d shapes. Everyone ends up with a style anyway. Realism is the only 'correct' way of representing something. Everything that deviates from realism is either a mistake or a choice, or both. Anything that deviates can potentially contribute to a style. You accentuate what you find important in a drawing and you mask what you deem to be less appealing, less important, that's all style generally is.
P.S. Stop posting adoptables. What the hell are adoptables even? What do you do with it once you adopt them? Digitally pet them with a photoshop soft round brush?
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